
Dragon Age: Origins is Bioware's new "dark, epic fantasy" role-playing game, which is being released on November 3rd.
Bioware is calling it the spiritual successor to the Baldur's Gate series, stating in at least one interview that they could not create Baldur's Gate 3 because Atari now owns the exclusive rights to the Baldur's Gate IP. Personally, I am both saddened and delighted by this predicament.
On one hand, I absolutely love the Baldur's Gate series, with it's memorable characters and plots, and have replayed both installments and their expansions several times. It would have been great to revisit them all in a third release, but with the main plot concluded in the Throne of Bhaal expansion, moving forward may have been a tad awkward, although I'm sure the excellent writers at Bioware could have made it jive.
On the other hand, this also forced Bioware to develop a new IP; a new world, new characters, encounters, and plots, all things that Bioware absolutely excels at. With that in mind, not having Baldur's Gate 3 really doesn't seem so bad. Additionally, Dragon Age was first announced in 2004, and several other sources report that actual development began about 2 years prior to that, meaning the game has been in development for approximately 7 years! To me (and many others), this suggests that the game world will be thoroughly fleshed out and fully realized, which is talked about here on the Dragon Age forums:
Content-wise, DAO is our biggest game since BG2, with roughly 1/3rd of the dialogue count being in the party members and some added re-playability with the origin stories each having a unique opening chapter and effects further down the line (some significant).
- Posted by David Gaider - Lead Writer at Bioware - on the official forums.
Great! Several estimates that I have read clock the average play time in at about 80-some hours, which is really quite impressive, with a "completionist" play-style taking well over 100 hours. No matter how you cut it, its a big game.
To others, this long of a development cycle is a bad thing. The most cited issue of the masses that I've noticed is that of outdated graphics, a view that I in no way share. To me, gameplay almost always trumps graphics. Graphics should be good enough to facilitate the gameplay elements present. If they fail to do that, then it becomes a problem, but by and large, "bad graphics" is not something I generally have an issue with. Although, for obvious reasons, the added benefit of great graphics is a nice bonus. I mean, take a look at these screen shots:
Dragon Age: Origins - Screenshot #1
Do the graphics really look that bad? I'd even say they look pretty damn good!
Last week, Bioware released a stand-alone character creator for Dragon Age. If you use the character creator and upload at least one character, you get a free in-game item on release; a ring called the the Lucky Stone which adds an impressive +1 to all your stats! They are doing this to bolster the Dragon Age social network before release, much like Spore did with its creature creator.
One interesting change Bioware made with Dragon Age, compared their prior fantasy RPG's, was to drop the DnD rule set in favor of a system of their own creation. At first I was worried this would result in a system less refined and evolved than that of DnD, but going by what I've seen in the character creator (I made my signature Elf mage, first) it seems to be a fairly robust and well-developed system, so I don't think I'll have much of a problem with it. Not to mention, it seems quite similar to the new DnD 4.0 rules in a lot of ways, which is a plus for a DnD player like myself.
There's another issue that's divided the Dragon Age community recently; the fact that there will be a $7 DLC pack, called "The Warden's Keep," released alongside the game on Nov. 3rd. This DLC is similar to the Watcher's Keep add-on to Baldur's Gate 2, in that it will feature a large dungeon for you to explore as well added items, spells, and such. The major complaint is that this content should have been included in the base game because this detracts from its development. Bioware has responded by saying that the DLC is created by a separate team than the core game, so development quality is not being effected on either side. Personally, I don't really have a problem with Dragon Age having a $7 release day DLC, as it appears to be worth the money, and the game itself seems to be both lengthy and high-quality, but there are many that don't feel this way.
Check out a nice 20 minute gameplay video here: http://www.giantbomb.com/quick-look-dragon-age-origins/17-1477/
That's all I have for now, but I'm sure once the release date gets closer I'll have some more Dragon Age news to post!